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Making
music is easy PC
Published on Monday, September 29, 2003 in
Technology
The
Streets, Nick Cave and the Prodigy are just three artists who have
produced successful albums using only their bare wit and a computer loaded
with some of the latest music making software. During the early 80s,
while the Spectrum dominated the large pixel gaming world, the Atari ST
carved out cult status amongst musicians getting to grips with the new
phenomenon of sequencing music on computers. This dominance only ended
with the introduction of the Apple Macintosh, which then became the
computer of choice for the amateur and professional musician alike. And so
it remained until well into the 90s when the domination of the PC finally
made music software developers sit up and take notice.
The first
thing to realise is that your PC is actually a musical instrument if
loaded with the appropriate software, such as a sequencer. A sequencer is
to a musician what a word processor is to a writer. The sequencer is the
hub of the creative process, your command centre when composing and
producing music on a computer. A sequencer is where you capture musical
ideas, process them, and arrange them to create a song. Put simply, a
sequencer lets you create the individual sonic building blocks and put
them together to make a finished piece of music.
Today’s music
making software is available in both Apple and PC formats, with a plethora
of choice facing any budding musician. Sequencing software will always be
the kernel of any PC based musical operations, with the more popular
packages including Cubase VST, Cakewalk or Pro Tools. There are other
packages available, such as Propellerheads Reason, that act as a complete
software studio in itself with an array of virtual racks containing
synths, drumboxs and effects. It is possible to get software versions of
practically any musical hardware you care to think of, from synthesizers
to samplers. Trying to create music without a decent soundcard is like
trying to hammer a nail with a sponge, so at all costs try not to skimp on
this crucial element of your home studio. Something along the lines of the
SoundBlaster Live Platinum 5.1 or M-audio Revolution 7.1 will suffice for
home music production. These both weigh in around the $100 mark and are
MIDI compatible, leaving the option open for adding hardware at a later
date. Another audio consideration is the speakers that you will use for
monitoring sound. Normal stereo speakers will try and re-create the best
sound possible leaving you with an unrealistic account of the music you
are creating. Monitor speakers are the best bet for authentic sound
reproduction although these will set you back a fair few dollars, so if
you’re just starting out, it might be an idea to stick with stereo
speakers and use your cash on other elements, such as the soundcard or
software.
Another important point to note is that the majority
of sequencing software available on the market is resource hungry and you
will need a PC with a minimum specification of at least a Pentium 2 and
128 MB of RAM. A hefty hard disk capacity is also advisable, especially as
you add additional software and your songs get longer and more detailed.
The looping of sampled chunks of music has been the most popular
way to create music on computers and the internet has been a godsend for
sample hungry musicians. However, if you’re attempting to innovate as much
as possible then you could follow in the footsteps of the musician David
Holmes and gather your own distinctive samples. For his second album,
‘Lets Get Killed’, Holmes simply wandered around the rougher parts of New
York armed only with a tape recorder, sampling the locals unique take on
life in the city that never sleeps. The Middle East has not
traditionally taken to making music with computers, primarily because PC
penetration has remained low in parts of the region but many feel that
software piracy has also played its part. Madar Sound & Light Systems
has been the Middle East representative for Steinberg, developers of the
popular Cubase sequencing software, for the last five years but the
company insists promotion of music software in the region has been limited
because of the proliferation of copied software. “The piracy issue makes
it a difficult market to operate in, and also the market requires support
for the software but there is no such thing in place,” says Mr. Waheed
Ahmed bin Hasan, managing director of Madar.
The simple addition
of music making software, coupled with your creative spirit, can turn your
PC into the ultimate music making tool. With this workshop we hope to
guide you through the basics of creating your own recording studio on your
PC, understanding the role of sequencer software and giving you some
Cubase tips and tricks.
Step 1 Part of Cubase’s enduring
popularity is due to its well laid out screens and easy to navigate menus.
Having said this, its main competitors are learning, in some cases
copying, the Cubase lead and the once mystifying world of latency and
velocity engines is now easier to understand.
The menus along the
top of the screen are all fairly self-explanatory, while the central
control panel of a sequencer is known as the transport bar. Among other
things, the transport bar lets you start, record, play back and navigate
through the arrangement of your music. The bar also holds key information
about tempos, beats and loops. When you’re working with a sequencer,
you’ll be dealing predominantly with features called tracks. Each track is
made up of parts and a part is a container of sorts that holds the diverse
musical elements of MIDI or audio data. Usually, every track is assigned
to a specific instrument or sound, to a category of sounds, or to an audio
recording. The tracks are displayed in seperate layers within a central
window and are easy to manipulate.
Step 2 It is perfectly
possible to create your musical masterpiece using only virtual instruments
but the addition of a physical keyboard, sound module or guitar can make a
world of difference. Softsynths are virtual synthesisers which mimic the
sounds of their hardware counterparts while software plug-ins give the
effect of musical instruments. To link up your musical instrument to your
PC, you will need to ensure that both devices are MIDI compatible.
MIDI is a universal standard used by countless manufacturers so
that MIDI devices and music software can communicate freely with each
other. When you press one of the keyboard keys, for example, something
called a MIDI event is generated. This is a message that contains various
information, including details of the actual key you struck. Of course,
the simplest addition to your set-up would be the humble microphone. This
opens up a whole new direction for your music and there are plenty of
effects packages to distort your voice if you can’t sing a
note.
Step 3 Sampling has played a pivotal role in the
development of hip-hop and dance music over the past few decades but can
now also be found in most areas of contemporary music. The basic idea is
to take a segment of a song, noise or basically anything that has been
previously recorded and use it within your own song. You can manipulate
the samples within Cubase but for more effective editing of your samples,
we advise using a separate software package, such as Cool Edit Pro, which
allows you better control and use of more effects. Cubase allows you
to read the special file formats of these separate editing software
programs and loads the files in two steps. First select a track, then the
import format option in the file menu. Cubase should automatically adjust
the different tempos and if everything went as planned, the file should
appear as a new part in the Arrange window. One aspect to keep in mind
when you are sampling is the various copyright laws that might be relevant
depending on just where in the world your sample originates
from.
Step 4 A key tenet of creativity is allowing yourself to
make mistakes and a crucial part of learning to make music on your PC is
simple trial and error. One of the best things about making music on your
PC is that anything you do, you can quickly undo with a couple of clicks.
This allows you to experiment to your heart’s content and it will also
teach you more about your sequencing software as you go along.
Try
and think about the technical constructs of music making when developing
ideas. For example, if you’re using samples, such as a drum loop, its
tempo (measured in beats per minute) has to match the overall song’s
tempo. It’s a good idea to try and dissect other songs that you know have
been produced electronically and listen for different ideas. A lot of
electronically produced music today is overly repetitive, a bad habit
encouraged by the relative ease by which you can loop segments of music
together using a sequencer. It is worth trying to add a bit of variety to
the loops you have created by adding new parts or even trying to change
the pace of the track.
Step 5 It seems an obvious thing to
highlight but arranging your song’s parts in a logical sequence is crucial
to achieving the best sound possible. Firstly you need to record the parts
you will be arranging. Once your levels are sorted then you're ready to
record. Select a MIDI or audio track and then click the record button.
You'll find it in the Transport bar of the sequencer. Then you'll hear a
metronome click off the tempo and recording will start. The sequencer
offers a number of handy editing functions to let you rectify any mistake
that might occur during the recording.
Normally, an arrangement
consists of different phases, for instance, an intro that serves as your
opening musical statement, followed by alternating verses and choruses.
This is not, however, a hard and fast rule. The newer styles of
electronica and ambient or techno music owe little to traditional
arrangements. It should be noted that a lot of the tools you need for
arranging will be found on the transport bar but getting to know the
keyboard short-cuts is a useful exercise.
Step 6 If you say
the words recording studio to anyone, possibly the first image that is
conjured in one’s mind is an expansive mixing desk with knobs and dials
stretching off into the distance. Well, having a recording studio within
your PC has made the mastering and mixing process somewhat easier and
allows you to understand just what all those knobs and dials are actually
for.
Part of the fun of developing your own music is the
opportunity to shape and control the settings of even the most remote
murmuring on your tracks. All mixing and mastering changes, no matter how
subtle, leave their own mark on your song, giving it much more of its own
identity. A good analogy with mixing effects is to think of them as
spices. Adding effects, such as reverb, chorus and delay, will add
richness to your sound, but it is important to use it wisely. Once a song
is mixed, all tracks are re-recorded to a single audio file and then you
are free to burn your music to the format of your choice.
-Andrew Picken |